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How Star Wars Tech Changed Silicon Valley
From ACM Opinion

How Star Wars Tech Changed Silicon Valley

When Oren Jacob was a teenager, he hung up Star Wars posters on his bedroom wall. In his early 20s at a college dorm at Berkeley, he replaced them with a smallPixar...

The Future Of 'short Attention Span Theater'
From ACM Opinion

The Future Of 'short Attention Span Theater'

We've been looking at how technology has totally changed what it means to watch television or a movie. One of the biggest changes has been in demand—people want...

In Constant Digital Contact, We Feel 'alone Together'
From ACM Opinion

In Constant Digital Contact, We Feel 'alone Together'

As soon as Sherry Turkle arrived at the studio for her Fresh Air interview, she realized she'd forgotten her phone.

Facebook's 'Next Billion': A Q&A With Mark Zuckerberg
From ACM Opinion

Facebook's 'Next Billion': A Q&A With Mark Zuckerberg

In 2004, Mark Zuckerberg launched Facebook from his Harvard University dorm room, hoping to see what his classmates were up to on campus. The following eight years...

William Gibson on Why Sci-Fi Writers Are (thankfully) Almost Always Wrong
From ACM Opinion

William Gibson on Why Sci-Fi Writers Are (thankfully) Almost Always Wrong

William Gibson, one of science fiction's most visionary and distinctive voices, maintains that he and his fellow writers don't possess some mystical ability to...

Q&A: What Women Want
From Communications of the ACM

Q&A: What Women Want

Harvey Mudd College president Maria Klawe talks about increasing the number of women who study computer science.

Epic Mickey Creator Wants to 'shame' Doom and ­nreal Makers: Why He's Not Wrong
From ACM Opinion

Epic Mickey Creator Wants to 'shame' Doom and ­nreal Makers: Why He's Not Wrong

I never got around to playing Epic Mickey, and that’s a shame, because I’ve played nearly everything else by game design luminary Warren Spector.

'brave' Director Talks About the Pixar Process
From ACM Opinion

'brave' Director Talks About the Pixar Process

Mark Andrews has worked in animation and live-action as a storyboard artist, story supervisor, writer, and even as a voice actor, including The Incredibles, John...

Zoran Popovi?: Recruiting Gamers to Fight Disease
From ACM Opinion

Zoran Popovi?: Recruiting Gamers to Fight Disease

Proteins are the workhorses of our cells: They turn food into energy and determine our health. Each one is a chain of molecules—sometimes thousands of links long—that...

Q&A: A Sure Thing
From Communications of the ACM

Q&A: A Sure Thing

Artificial intelligence pioneer Judea Pearl discusses probability, causation, the calculus of intervention, and counterfactuals.

5 Questions with the Creator of the First Ipad-Made Ios Game
From ACM Careers

5 Questions with the Creator of the First Ipad-Made Ios Game

Rui Viana isn't a full-time app developer and he hasn't learned how to use Apple's iOS software development kit.

Xbox at 10 in Europe: How the Console Shaped Gaming History
From ACM Opinion

Xbox at 10 in Europe: How the Console Shaped Gaming History

The games industry was a very different place 10 years ago. Still dominated by Japanese games and Japanese games machines, Microsoft's plans to launch its own dedicated...

Q&A: Chief Strategiest
From Communications of the ACM

Q&A: Chief Strategiest

ACM CEO John White talks about initiatives to serve the organization's professional members, increase international activities, and reform computer science education...

Rudy Rucker: 'all These Years, and I'm Still Looking For the Big Aha'
From ACM Opinion

Rudy Rucker: 'all These Years, and I'm Still Looking For the Big Aha'

"When I see an old movie, like from the '40s or '50s or '60s, the people look so calm. They don't have smart phones, they're not looking at computer screens, they're...

Why William Gibson Distrusts Aging Futurists' Nostalgia
From ACM Opinion

Why William Gibson Distrusts Aging Futurists' Nostalgia

Few things seem more pathetic than a science fiction writer who pines for the "good old days." 

Q&a with Nintendo's Shigeru Miyamoto
From ACM Opinion

Q&a with Nintendo's Shigeru Miyamoto

It was a tough year for Nintendo. Revenue at the venerable game company plunged. Its stock price was cut in half. And initial sales of its new 3DS handheld game...

An Interview with Stephen A. Cook
From Communications of the ACM

An Interview with Stephen A. Cook

Stephen A. Cook, winner of the 1982 A.M. Turing Award, reflects on his career.

Irobot Ceo: Enough with the Gimmick 'bots
From ACM Opinion

Irobot Ceo: Enough with the Gimmick 'bots

It's no surprise that uber-geek and iRobot CEO Colin Angle is a Star Wars fan.

From ACM News

You Are Data

Bits and Base Pairs explores the concept that the information encoded in our DNA can be compressed down to just 4MB, the equivalent, for example, of "the three...

Neal Stephenson Talks Video Games, the Metaverse, and His New Book, Reamde
From ACM Opinion

Neal Stephenson Talks Video Games, the Metaverse, and His New Book, Reamde

Neal Stephenson is known for writing big books about big ideas. In Cryptonomicon, he tackled code breaking and data privacy; the three-volume Baroque Cycle explored...
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