From Communications of the ACM
Digital innovation is not working in the interest of the whole of society. It is time to radically rethink its purpose without…
Filippo Gualtiero Blancato| March 1, 2024
The idea of erasing and implanting memories is a common feature of science fiction films such as Total Recall and Eternal Sunshine of the Spotless Mind.Wired From ACM Opinion | March 3, 2014
Twenty-five years on from the web's inception, its creator has urged the public to re-engage with its original design: a decentralised internet that at its very...Wired.co.uk From ACM Opinion | February 7, 2014
Every day, millions of singles crawl dating sites and apps, flipping through photos and profiles of potential matches.Wired From ACM Opinion | February 5, 2014
A few weeks into the making of Her, Spike Jonze's new flick about romance in the age of artificial intelligence, the director had something of a breakthrough.Wired From ACM Opinion | January 13, 2014
We're at a crisis point now with regard to the security of embedded systems, where computing is embedded into the hardware itself—as with the Internet of Things...Wired From ACM Opinion | January 7, 2014
Whenever an app, a website, or a physical product like a gaming console is exported, it ships with a side of cultural influence.Wired From ACM Opinion | December 13, 2013
At the stroke of midnight on December 10, 1993, an executive at id Software uploaded a file to an FTP site on the University of Washington's network.Wired From ACM Opinion | December 11, 2013
Maybe it's your mom and/or dad. Maybe it's a sibling or a grandparent. Or maybe it's just that one friend who still uses a Motorola Razr from the early 2000s.Wired From ACM Opinion | November 27, 2013
In Ender's Game, the Nebula Award-winning 1985 novel by Orson Scott Card, a 6-year-old boy is taken from his family on Earth to an orbital military academy to be...Wired From ACM Opinion | October 31, 2013
When we talk about design nowadays, the focus has been on the lures (or dangers) of flat design and skeumorphism; whether there should be (or really are any) ...Wired From ACM Opinion | June 3, 2013
Last November, the Museum of Modern Art said that it had acquired 14 videogames, adding working copies and the source code of games like Tetris and The Sims to...Wired From ACM Opinion | May 30, 2013