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From ACM Opinion

Sneaky Apps That Track Cellphones

A perversion of smartphone technology called "stalking apps"—precise, secretive trackings of the movements of cellphone users—is increasingly a matter of national...

Conference-Journal Hybrids
From Communications of the ACM

Conference-Journal Hybrids

Considering how to combine the best elements of conferences and journals.

What College Could Be Like
From Communications of the ACM

What College Could Be Like

Imagining an optimized education model.

Five Lessons from Really Good History
From Communications of the ACM

Five Lessons from Really Good History

Lessons learned from four award-winning books on the history of information technology.

Beyond Location
From Communications of the ACM

Beyond Location: Data Security in the 21st Century

Viewing evolving data security issues as engineering problems to be solved.

How We Build Things
From Communications of the ACM

How We Build Things: . . . and Why Things Are 90% Complete

It seems to be a law of software development that things always take longer than we expect. When a project manager talks to a designer, programmer, or tester...

The Apple-Samsung Lawsuits
From Communications of the ACM

The Apple-Samsung Lawsuits

In search of a middle ground in the intellectual property wars.

The Real Brothers Grimm Were Stranger Than Fiction
From ACM Opinion

The Real Brothers Grimm Were Stranger Than Fiction

Head over to Google's homepage on Thursday and you'll enjoy a scrollable comic strip telling the story of Little Red Riding Hood.

This Real-Life Pixar Lamp Cutely Refuses to Let You Turn It Off
From ACM Opinion

This Real-Life Pixar Lamp Cutely Refuses to Let You Turn It Off

Design-class projects have come a long way. That's the only conclusion I can draw from this brilliant video of a robotic desk lamp that squeaks, swivels, and mugs...

Video Games in 2012: Five Things We've Learned
From ACM Opinion

Video Games in 2012: Five Things We've Learned

From the crowd-funding explosion to the arrival of the first "next-generation" console, the games industry has had quite a time of it this year.

The Psychology of Tetris
From ACM Opinion

The Psychology of Tetris

Shapes fall from the sky, all you have to do is to control how they fall and fit within each other.

Tim Cook's Freshman Year: The Apple Ceo Speaks
From ACM Opinion

Tim Cook's Freshman Year: The Apple Ceo Speaks

Prior to his death on Oct. 5, 2011, Steve Jobs made sure that the elevation of Tim Cook—his longtime head of operations and trusted deputy—to Apple chief executive...

The Next Big Os War Is in Your Dashboard
From ACM Opinion

The Next Big Os War Is in Your Dashboard

Competition in automotive technology has long been about who's got the most horsepower, the best towing capacity or the fastest acceleration. These days, though...

James Bond Fails the Tech Test in Skyfall
From ACM Opinion

James Bond Fails the Tech Test in Skyfall

As a self-confessed technology geek, there have been numerous occasions when my enjoyment of a movie has been marred by technological impossibilities.

9 Wishes For Microsoft's Next Xbox, Whatever It's Called
From ACM Opinion

9 Wishes For Microsoft's Next Xbox, Whatever It's Called

Citing the usual sources-who-shall-remain-nameless, Bloomberg reports what everyone's been assuming all year—that Microsoft's going to launch its next game system...

Alan Turing Remembered
From Communications of the ACM

Alan Turing Remembered

A unique firsthand account of formative experiences with Alan Turing.

Why We Need an ACM Special Interest Group For Broadening Participation
From Communications of the ACM

Why We Need an ACM Special Interest Group For Broadening Participation

A proposal for an international group focused on broadening participation.

Moods
From Communications of the ACM

Moods

Recognizing and working with moods — your own, your team's, and your customers' — is essential to professional success.

Saving Private Gromit
From Communications of the ACM

Saving Private Gromit

Reflections on the legalities and economics of preserving animations and games in Europe.

IT Innovation For the Bottom of the Pyramid
From Communications of the ACM

IT Innovation For the Bottom of the Pyramid

New ways to develop technologies for the emerging growth markets.
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