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Reveling in Constraints
From Communications of the ACM

Reveling in Constraints

The Google Web Toolkit is an end-run around Web development obstacles.

The Pathologies of Big Data
From Communications of the ACM

The Pathologies of Big Data

Scale up your datasets enough and your apps come undone. What are the typical problems and where do the bottlenecks surface?

Browser Security
From Communications of the ACM

Browser Security: Lessons from Google Chrome

To shield the browser from attacks, Google Chrome developers eyed three key problems.

The Five-Minute Rule 20 Years Later
From Communications of the ACM

The Five-Minute Rule 20 Years Later

Revisiting Gray and Putzolu's famous rule in the age of Flash.

Hard-Disk Drives: The Good, the Bad, and the Ugly
From Communications of the ACM

Hard-Disk Drives: The Good, the Bad, and the Ugly

New drive technologies and increased capacities create new categories of failure modes that will influence system designs.

Debugging AJAX in Production
From Communications of the ACM

Debugging AJAX in Production

Lacking proper browser support, what steps can we take to debug production AJAX code?

Security in the Browser
From Communications of the ACM

Security in the Browser

Users with no security training download Web browsers from the Internet without precaution, and demand that they be fast and easy to use. What can be done to make ...

ORM in Dynamic Languages
From Communications of the ACM

ORM in Dynamic Languages

Dynamic languages offer a taste of object-relational mapping that eases application code.

Cybercrime 2.0
From Communications of the ACM

Cybercrime 2.0: When the Cloud Turns Dark

Web-based malware attacks are more insidious than ever. What can be done to stem the tide?

Erlang For Concurrent Programming
From Communications of the ACM

Erlang For Concurrent Programming

Designed for concurrency from the ground up, the Erlang language can be a valuable tool to help solve concurrent problems.

Better Scripts, Better Games
From Communications of the ACM

Better Scripts, Better Games

Smarter, more powerful scripting languages will improve game performance while making gameplay development more efficient.

Parallel Programming with Transactional Memory
From Communications of the ACM

Parallel Programming with Transactional Memory

While still primarily a research project, transactional memory shows promise for making parallel programming easier.

Eventually Consistent
From Communications of the ACM

Eventually Consistent

Building reliable distributed systems at a worldwide scale demands trade-offs between consistency and availability.

CTO Virtualization Roundtable
From Communications of the ACM

CTO Virtualization Roundtable: Part II

When it comes to virtualization platforms, experts say focus first on the services to be delivered.

Software Transactional Memory: Why Is It Only a Research Toy?
From Communications of the ACM

Software Transactional Memory: Why Is It Only a Research Toy?

The promise of STM may likely be undermined by its overheads and workload applicabilities.

Real-World Concurrency
From Communications of the ACM

Real-World Concurrency

What does the proliferation of concurrency mean for the software you develop?

CTO Roundtable on Virtualization
From Communications of the ACM

CTO Roundtable on Virtualization: Part I

Virtualization technology is hot again, but for the right reasons?

Code Spelunking Redux
From Communications of the ACM

Code Spelunking Redux

Is it getting any easier to understand other people's code?

Document Design Matters
From Communications of the ACM

Document Design Matters

How do we apply the concept of resource orientation by designing representations to support interactions?

A Closer Look at GPUs
From Communications of the ACM

A Closer Look at GPUs

As the line between GPUs and CPUs begins to blur, it's important to understand what makes GPUs tick.
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