By Jon Louis Bentley
Communications of the ACM,
April 1980,
Vol. 23 No. 4, Pages 214-229
10.1145/358841.358850
Comments
Most results in the field of algorithm design are single algorithms that solve single problems. In this paper we discuss multidimensional divide-and-conquer, an algorithmic paradigm that can be instantiated in many different ways to yield a number of algorithms and data structures for multidimensional problems. We use this paradigm to give best-known solutions to such problems as the ECDF, maxima, range searching, closest pair, and all nearest neighbor problems. The contributions of the paper are on two levels. On the first level are the particular algorithms and data structures given by applying the paradigm. On the second level is the more novel contribution of this paper: a detailed study of an algorithmic paradigm that is specific enough to be described precisely yet general enough to solve a wide variety of problems.
The full text of this article is premium content
No entries found
Log in to Read the Full Article
Need Access?
Please select one of the options below for access to premium content and features.
Create a Web Account
If you are already an ACM member, Communications subscriber, or Digital Library subscriber, please set up a web account to access premium content on this site.
Join the ACM
Become a member to take full advantage of ACM's outstanding computing information resources, networking opportunities, and other benefits.
Subscribe to Communications of the ACM Magazine
Get full access to 50+ years of CACM content and receive the print version of the magazine monthly.
Purchase the Article
Non-members can purchase this article or a copy of the magazine in which it appears.