Researchers at the Technical University of Munich (TUM) have developed a way to enhance graphical simulations, which they say may soon be used for medical and engineering applications and video games.
New methodology created by TUM professor Nils Thurey and his colleagues analyzes the behavior of fluids and gasses based on experience and the laws of physics. Working with international scientists, Thurey demonstrated that the relevant data can be calculated from simple video clips.
Simulation software calculates the most probable course of movements, even when this is not clearly evident from the data. The plan is to optimize this methodology for various applications, such as simulations of blood flow in combination with computer tomography to assess the acuteness of an aneurysm, for example. The simulation of fluids is also used in the design of airfoils and other aerodynamic bodies.
"In this way, individual dots on a piece of paper suddenly appear as an image, even though they are not at all connected in reality," Thurey notes.
From Technische Universität München
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