Brian Smith, a student in Columbia Engineering, the engineering and applied sciences school of Columbia University, has created a new system to help the visually impaired play racing video games.
The audio-based interface, called racing auditory display (RAD), uses novel sonification techniques to help players with turning and understanding a car's speed.
Smith worked with 15 participants recruited through Helen Keller Services for the Blind and volunteers at Columbia to integrate the RAD into a prototype for a racing game he built in Unity, a popular game engine.
He will present his paper on RAD at the ACM CHI 2018 Conference on Human Factors in Computing Systems, April 21–26 in Montreal, Canada.
From Columbia University
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