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How Architects Are ­sing Virtual Reality to Walk Through Buildings That Don't Yet Exist


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A virtual reality rendering of the Orange County Museum of Art.

Virtual reality allows architects and non-architects alike to preview structures that have not yet been built in an immersive, three-dimensional way.

Credit: Morphosis Architects

Virtual reality (VR) is allowing architects to preview structures that have not yet been built in an immersive, three-dimensional manner.

Morphosis Architects is one firm using VR solutions to create navigable environments of structures currently in the planning stages, such as the Orange County Museum of Art in California.

From a practical standpoint, VR lets non-architects render architectural concepts in a more accessible manner.

The Morphosis design process operates in traditional software such as CATIA and Rhino, which is shown on a two-dimensional computer screen. Once a rendering is close to complete, it can be transferred to VR, offering compelling architectural possibilities in three dimensions.

Keely Colcleugh of design studio Kilograph, has seen growing demand for VR building walkthroughs, including "gaze-based VR navigation" enabling a viewer to stand at a single point in a room and look around, and "multi-point navigation," which lets a user navigate through a space.

From Los Angeles Times
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