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Video Games Invade the Art World in MoMA's Never Alone Exhibition


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Interactive games in the MoMA exhibit.

The platforms where the controllers and other input devices are placed are intentionally at a low level so everyone, regardless of height or physical condition, can play.

Credit: Ars Technica

A new exhibition at New York City's Museum of Modern Art (MoMA), Never Alone: Video Games as Interactive Design, explores how video games connect people and create communities and, more generally, how engaging with interactive design shapes our behavior, learning, and interactions.

MoMA began acquiring video games in 2006, and 36 video games are showcased in the exhibition.

The museum focuses on acquiring code over acquiring physical materials, but it only has full documentation and source code for around half of its collection.

It also was unable to reach an agreement with Nintendo, though it has been granted access to some games from Sony, Microsoft, and Valve.

The exhibit, which is open through July 16, 2023, has three parts: "The Input," which focuses on the controller; "The Designer," with three featured games designed by Jenova Chen; and "The Player," which focuses on games with large communities, like Minecraft.

From Ars Technica
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Abstracts Copyright © 2021 SmithBucklin, Washington, DC, USA


 

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