Graphics rendering has always revolved around a basic premise: faster performance equals a better experience. Of course, graphics processing units (GPUs) that render the complex three-dimensional (3D) images used in video games, augmented reality, and virtual reality can push visual performance only so far before reaching a hardware ceiling. Moreover, as Moore's Law fades into history, the possibility of squeezing out further improvements declines.
All this has led researchers down the path of artificial intelligence—including the use of neural nets—to unlock speed and quality improvements in 3D graphics. In 2022, for example, Nvidia introduced DLSS 3 (Deep Learning Super Sampling), a neural graphics engine that boosts rendering speed by as much as 530%.a The technology uses machine learning to predict which pixels can be created on the fly using the GPU.
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