Video game developers are benefiting from early access periods.
In addition to raising the funds needed to complete or expand a game, developers can obtain feedback from players and make adjustments to meet their expectations before the final version is released.
Smaller, independent studios, in particular, benefit by identifying and fixing technical bugs earlier in the process.
Valheim's Jonathan Smars said open-ended games with replayability are better suited to the early access model than narrative-driven games with a clear beginning, middle, and end.
From The New York Times
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