University of North Carolina (UNC) at Chapel Hill researchers have developed a way to identify cheating in online games.
Many cheats use client software developed specifically for cheating. They make money by manipulating the games and rapidly accumulating virtual currencies and other goods that can then be resold for real-life currency through online marketplaces such as eBay. However, a method developed by UNC's Darrell Bethea, Robert Cochran and Michael Reiter targets online cheats using a server-based technology, which does not increase required bandwidth.
"Because of the way the technique works, and the opportunities it provides for game operators to validate clients' actions, we believe it opens the door for considering new approaches to designing online games," Reiter says.
From Infosecurity (USA)
View Full Article
Abstracts Copyright © 2010 Information Inc., Bethesda, Maryland, USA
No entries found