acm-header
Sign In

Communications of the ACM

Blogroll


bg-corner

Design for Public Good, a new report for the European Commission
From Putting People First

Design for Public Good, a new report for the European Commission

The UK Design Council and three other members of the SEE Platform (Sharing Experience Europe) – the Danish Design Centre, Design Wales and Aalto University, Finland...

Designing for the multi-user: missed by Apple, Google and others
From Putting People First

Designing for the multi-user: missed by Apple, Google and others

The iPad is a multi-user device according to industry reports, writes Frank Spillers. But you wouldn’t know it from picking up even the latest generation iPad,...

Write-up on Michele Visciola’s talk at iHub, Kenya
From Putting People First

Write-up on Michele Visciola’s talk at iHub, Kenya

Michele Visciola, President and Founding Partner of Experientia, gave a talk at iHub in Nairobi, Kenya, last week (see also this earlier post). The aim of the talk...

Talking Design With Intel’s Todd Harple
From Putting People First

Talking Design With Intel’s Todd Harple

We cordially invite you to Experientia’s inaugural “Talking Design” evening. On Wednesday May 8th, at 18.00, we are excited to have Intel’s Todd Harple speaking...

London exhibition explores alternative Britain governed by four extreme lifestyle tribes
From Putting People First

London exhibition explores alternative Britain governed by four extreme lifestyle tribes

Belching cars made of skin and bones, nuclear-powered trains in the shape of mountains and arrow-like formations of joined recumbent bicycles are just some of the...

UK ‘Nudge Unit’ to be privatised
From Putting People First

UK ‘Nudge Unit’ to be privatised

The UK’s Behavioural Insights Team – known as the “nudge unit” – will join with a commercial partner and become the first policy unit to be spun out of Whitehall...

Developing digital books with user-centred design
From Putting People First

Developing digital books with user-centred design

Digital books are software. The more interactive the experience, the more complex that software is to develop – and the greater the risk of creating a digital product...

Exploring Problem-framing through Behavioural Heuristics
From Putting People First

Exploring Problem-framing through Behavioural Heuristics

Article published in the April 2013 issue of the International Journal of Design By Dan Lockton, David J. Harrison, Rebecca Cain, Neville A. Stanton, & Paul Jennings...

Unpaid internships are harming the design industry
From Putting People First

Unpaid internships are harming the design industry

Mark Busse calls on the design industry to set a higher standard (and as a company which has always paid its interns, we endorse this call): ” Employers, especially...

Documentary examines the end of print books
From Putting People First

Documentary examines the end of print books

People have used books as a reliable tool to transmit and preserve information, ideas, and stories for hundreds of years. E-books have enjoyed wide use for only...

Your body does not want to be an interface
From Putting People First

Your body does not want to be an interface

Have you heard that Google Glass will let you snap photos by winking? John Pavlus of the MIT Technology Review writes why that’s still going to feel weird. “The...

Jan-Christoph Zoels on interfaces at UNStudio during Milan Design Week [video]
From Putting People First

Jan-Christoph Zoels on interfaces at UNStudio during Milan Design Week [video]

Jan-Christoph Zoels, an Experientia founding partner, was one of the panelists at the UNStudio Platform Dialogues during the Milan Design Week and a video of his...

Steampunking interaction design and other Interaction Magazine articles
From Putting People First

Steampunking interaction design and other Interaction Magazine articles

Interactions Magazine is no longer the influential voice in the interaction design community that it used to be a few years ago. Lots of the reason why has to do...

Video online of Milan debate: “The Long View of Interaction Design”
From Putting People First

Video online of Milan debate: “The Long View of Interaction Design”

The people behind the upcoming IxDA Interaction14 conference organized on 6 April a panel discussion in Milan on the “Long View of Interaction Design”. 5 panelists...

Plant Wars player patterns: visualization as scaffolding for ethnographic insight
From Putting People First

Plant Wars player patterns: visualization as scaffolding for ethnographic insight

The latest contribution to Ethnomining, the April 2013 Ethnographymatters edition on combining qualitative and quantitative data, edited by Nicolas Nova, is by...

How will Big Data change design research?
From Putting People First

How will Big Data change design research?

Dave McColgin of Artefact writes about the relationship of design research to the ultimate outcome-focused research tool: Big Data. “Big Data [...] provides us...

Report: Survey of European schools on ICT in education
From Putting People First

Report: Survey of European schools on ICT in education

This study collected and benchmarked information from 31 European countries (EU27, HR, ICE, NO and TR) on the access, use, competence and attitudes of students...

Low2No smart services workbook by Experientia
From Putting People First

Low2No smart services workbook by Experientia

As part of Experientia’s involvement in the award winning Low2No project in Helsinki and in particular its strategy towards demand management and behavioral change...

David Cannadine, Alice Rawsthorn and Dave Coplin – videos to watch on the RSA site
From Putting People First

David Cannadine, Alice Rawsthorn and Dave Coplin – videos to watch on the RSA site

Common Humanity: Making ‘us vs. them’ history [20:09] Presentation at RSA on 14 March 2013 Sir David Cannadine, one of Britain’s most distinguished historians visits...

Five reasons why kids need special user research
From Putting People First

Five reasons why kids need special user research

Sabina Idler, who runs a UX research company in Amsterdam, provides five reasons why kids need special attention when it comes to user research: 1. Kids form their...
Sign In for Full Access
» Forgot Password? » Create an ACM Web Account