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Communications of the ACM

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The Research archive provides access to all Research articles published in past issues of Communications of the ACM.

June 2014


From Communications of the ACM

Technical Perspective: Motion Fields For Interactive Character Animation

The following paper effectively treats motion clips as a set of independent motion vectors. In their ensemble, these high-dimensional motion vectors define a motion field that governs how the state of a character evolves over…


From Communications of the ACM

Motion Fields For Interactive Character Locomotion

Motion Fields For Interactive Character Locomotion

We propose a novel representation of motion data and control of virtual characters that gives highly agile responses to user input and allows a natural handling of arbitrary external disturbances.